AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
![]() ![]() That WAS the case and it was confusing and totally non-intuitive. Unsure of what exactly that meant, the great hero Druin has tested it for all of us: Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage. The poorly worded notes for this change read as follows: However, it was hotfixed a while back, which you can find in the hotfix notes here: You may find some contradictory information, mainly that physical damage is converted to the elemental damage of your weapon, and that was indeed once true. The Wizard passive Elemental Exposure, as explained here. ![]() ![]() Using your base weapon attack, i.e., trying to cast a spender when you're out of AP. The elemental damage on your weapon doesn't affect anything whatsoever with two exceptions: The elemental damage on your weapon doesn't benefit from +element bonuses on your gear only skills that do that type of damage will benefit. The type of damage you deal depends entirely on the skill you're using. There is a nice guide written by Druin that can be found here: (Note: you can hover over links and get tooltips with the /r/diablo browser extension) This post is (hopefully) all updated for patch 2.1, please let me know if you see something I've missed! This page should help to explain how this stuff works with your weapon and skills. There seems to be a lot of confusion about Elemental Exposure, elemental damage on weapons, legendary procs, and how all of this works together with elemental damage in general. ![]()
0 Comments
Read More
Leave a Reply. |